Did you guys hear about the Unity issue going on? I guess the CEO and higher-ups decided to change some things with Unity, where that if a developers game surpasses a total amount of downloads, it will start to cost the devs money. I'm not 100% sure how it works. I think what they do is charge you after the fact. So say your game had 200,000 downloads. They will charge you a percentage of each download. One studio was rumored to have to owe over $300K.
Here's more on the story:
Here's more on the story: